Spells for Dr. M. Montgomery Mathison III

Level 0 (21; dc19; slots: 4)

Acid splash
Arcane mark
Dancing Lights
Daze
x Detect magic
x Detect Poison
Flare
Ghost sound
x Learn Heritage (BoEM)
Light
Mage hand
Mending
x Mental alarm
Message
Open/close
Prestidigitation
Ray of frost
x Read Magic
x Recent occupant (BoEM)
Resistance
Transcribe (BoEM)

Level 1 (41; dc20; slots: 8 + 1 Div (1 extra slot from secret); channels to Burning Hands)

Alarm
x Anavar's anticipated attack (BoEM)
Burning Hands
Change weapon
Charm person
Color spray
x Comprehend languages
x Creature Loresight (BoEM)
x Detect secret doors
x Detect Undead
Disguise Self
Endure Elements
Enlarge Person
Erase
Expeditious Retreat
Feather Fall
Grease
Hold Portal
Hypnotism
x Identify
Ironguts
Mage Armor
x Magecraft (EB)
Magic Missile
Magic Weapon
x Object Loresight (BoEM)
Obscuring Mist
Protection from Evil
Reduce person
Repair Light Damage (EB)
Shield
Shocking grasp
Silent Image
Sleep
Summon Monster I
Tenser's Floating Disk
x True strike
Unhand (BoEM)
Unseen servant
Ventriloquism
Von Kleist's Sudden Sobriety (D)

Level 2 (42; dc21; slots: 7 + 1 Div (1 extra slot from secret); channels to Pyrotechnics)

Alter self
Arcane lock
Bear's Endurance
Benign Transposition (SC)
Cat's Grace
Continual Flame
Darkvision
Daze monster
x Detect Thoughts
Eagle's Splendor
Flaming Sphere
Fox's Cunning
Glitterdust
Gust of Wind
Hypnotic Pattern
Invisibility
Knock
Levitate
x Locate Object
Magic Mouth
Melf's Acid Arrow
Minor Image
Mirror Image
Misdirection
Obscure Object
Owl's Wisdom
Pierce
Protection from Arrows
Pyrotechnics
Repair moderate damage (EB)
Resist energy
Rope Trick
Scorching Ray
x See invisibility
Shatter
Snake's Swiftness (SC)
Spider Climb
Summon Monster II
Tasha's Hideous Laughter
Touch of Idiocy
Web
Whispering wind

Level 3 (37; dc22; slots: 6 + 1 Div; channels to Fireball)

Acid Breath (SC)
x Arcane Sight
Bolt of Conjuring (BoEM)
x Clairaudience/Clairvoyance
Deep slumber
Dispel Magic
Displacement
Dragonskin (BoEM)
Fireball
Flame arrow
Fly
Gaseous Form
Girallon's Blessing (SC)
Haste
Keen edge
Lightning bolt
Mage Armor, Greater (SC)
Magic Circle against Evil
Magic weapon, greater
Major image
Mesmerizing Glare (SC)
Nondetection
Phantom Steed
Protection from energy
Rage
Secret page
Sepia Snake Sigil
Shrink Item
Sleet Storm
Slow
Spiderskin (SC)
Stinking cloud
Suggestion
Summon Monster III
x Tongues
Vipergout (SC)
Water breathing

Level 4 (30; dc23; slots: 6 + 1 Div; channels to Wall of Fire)

x Arcane eye
x Assay Spell Resistance (SC)
Charm monster
Circle of Binding (BoEM)
Confusion
x Detect scrying
Dimension Door
Dimensional anchor
Enhance Magical Flow, Gr. (BoEM)
Enlarge person, mass
Evard's black tentacles
Fire shield
Fire trap
Geas, Lesser
Globe of invulnerability, lesser
Hallucinatory Terrain
Ice Storm
Invisibility, greater
Leomund's Secure Shelter
x Locate creature
Minor Creation
Otiluke's Resilient Sphere
Phantasmal killer
Polymorph
Reduce person, mass
Remove Curse
Stone shape
Stoneskin
Summon Monster IV
Wall of fire

Level 5 (31; dc24; slots: 5 + 1 Div (lost 1 slot for SLA:TS); channels to Firebrand (MoF))

Animal growth
Baleful polymorph
Break Enchantment
Cloudkill
Cone of Cold
x Contact other plane
Dismissal
Dominate person
Dream
Fabricate
Feeblemind
Gutsnake (SC)
Hold Monster
Lesser Planar Binding
Major Creation
Mind fog
Mirage arcana
Mord.'s Private Sanctum
Nightmare
Permanency
Persistent Image
x Prying Eyes
x Rary's Telepathic Bond
Sending
Summon Monster V
Symbol of sleep
Telekinesis
Teleport
Transmute rock to mud
Wall of Force
Wall of Serpents (SC)

Level 6 (28; dc25; slots: 4 + 1 Div (lost 1 slot for shaping); channels to Inferno (MoF))

Acid Fog
x Analyze Dweomer
Chain lightning
Disintegrate
Dispel Magic, Greater
Flesh to stone
Geas
Gestalt (BoEM)
Guards and Wards
Hardening (EB)
x Legend Lore
Mislead
Mordenkainen's Lucubration
Permanent Image
Planar binding
x Probe Thoughts (SC)
Programmed Image
Repulsion
Resistance, Superior (SC)
Shadow walk
Stone to flesh
Suggestion, mass
Summon Monster VI
x Teleport Tracer (BoEM)
Tenser's Transformation
x True seeing
Veil
Wall of Iron

Level 7 (27; dc26; slots: 4 + 1 Div; channels to Delayed Blast Fireball)

x Arcane Sight, Greater
Banishment
Bigby's Grasping Hand
Bite of the werebear (SC)
Control Weather
Delayed blast fireball
Elemental Body (SC)
Ethereal Jaunt
Greater Shadow Conjuration
Hold person, mass
Insanity
Jevicca's Fourfold Ostracism (BoEM)
Limited Wish
Mord.'s Magnificent Mansion
Mordenkainen's Sword
Plane Shift
Power word: Blind
Prismatic spray
Reverse Gravity
x Scrying, greater
Sequester
Spell turning
Statue
Summon Monster VII
Symbol of stunning
Teleport, greater
x Vision

Level 8 (19; dc27; slots: 4 + 1 Div; channels to Incendiary Cloud)

Binding
Charm Monster, Mass
Demand
Dimensional Lock
x Discern Location
Ghostform (SC)
Greater Planar Binding
Iron body
Maze
Mind blank
x Moment of prescience
Polymorph any object
Power word: Stun
x Prying Eyes, Greater
Skeletal Deliquescence (MoF)
Summon Monster VIII
Symbol of Insanity
Temporal Stasis
Trap the Soul

Level 9 (11; dc28; slots: 2 + 1 Div (lost 1 slot for SLA:TS); channels to Meteor Swarm)

Dominate Monster
x Foresight
Freedom
Gate
Imprisonment
Meteor Swarm
Power word: Kill
Shapechange
Squamous pulse (BoEM)
Time Stop
Wish